GE made an interactive visualization of the costs to insurers and the individual with a chronic condition like hypertension or diabetes that uses age as the main independent variable. The goal is “to gain a deeper understanding of healthcare costs, [by] combin[ing] the Medical Expenditure Panel Survey (MEPS) with 500K records from GE’s proprietary database….The Medical Expenditure Panel Survey (MEPS), from the Agency for Healthcare Research and Quality, is a set of large-scale surveys of families and individuals, their medical providers, and employers across the United States. MEPS is the most complete source of data on the cost and use of health care and health insurance coverage.”
AggData is a data store that will sell you corporate information like the Complete list of Barnes and Noble Bookstore locations (there are 888 and it will cost you $21.50 to get the data set).
A NYTimes article about how maps are being democratized by local amateur cartographers. OpenStreetMap.com is a wiki mapping organism, with nearly 200,000 contributors.
Chris Harrison is a third year Ph.D. student in the Human-Computer Interaction Institute at Carnegie Mellon University who primarily works on novel input devices and display technologies. His projects hail from a variety of fields, including computer science, information visualization, engineering, history and HCI. With a background like that, it’s no wonder he has such an impressive array of projects. Of particular interest here are his visualization projects. Get inspired.
As mentioned in Aaron Koblin’s talk, “Ten Thousand Cents“ is a digital artwork that creates a representation of a $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted a tiny part of the bill without knowledge of the overall task. Workers were paid one cent each via Amazon’s Mechanical Turk distributed labor tool. The total labor cost to create the bill, the artwork being created, and the reproductions available for purchase (to charity) are all $100. The work is presented as a video piece with all 10,000 parts being drawn simultaneously. The project explores the circumstances we live in, a new and uncharted combination of digital labor markets, “crowdsourcing,” “virtual economies,” and digital reproduction.